If you’ve played some flavor of D&D before, you probably have a specific idea of how a standard campaign world works, and how the rules function within it. That’s a good thing: it means most of the mechanics of this game will be familiar and comfortable for you. However, I’m trying something a little different, because I want a fresh angle on this game we all know and love. Using the Lamentations of the Flame Princess system is one part of that, but I’m going a couple of steps further.
I’ll try sketch out the world for you in several posts; if I do it right, I think it’ll answer any questions you might have about why the standard demihuman races (elf, dwarf, halfling, gnome, half-orc) aren’t available for play, while weird subraces like the Changeling and the Dagonian are, as well as what to expect while adventuring in this world, and how it differs from regular old D&D.